Jeremy Beckler
Jeremy Beckler

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Nearly half of Video Game players Say ‘Creation and Self-Expression’ are their main reasons for gaming

A recent study by Fandom revealed that 46% of gamers now prioritize "creation, imagination, and self-expression" as their main reasons for gaming, a 10% increase from last year. This trend is seen in popular games like "Minecraft," "Fortnite," and "Roblox," which offer extensive customization and open-world exploration. The study, surveying 5,000 gaming fans and analyzing data from Fandom’s platform, also found that 60% of gamers value self-expression in gaming more than ever. Additionally, 80% of respondents feel their gaming identity differs from their real-life identity, with many wishing their real-life persona could reflect their in-game character.

Discussion (1)

crissfuture profile image
Criss F

It’s studies like these that excite the VR world makers. That being said, I find it interesting that despite this fact, VR has yet to take off successfully. Perhaps it’s through games only that we can see a successful VR world come to life.